

Then, three weeks later on April 26, the rest of the DLC will go up - Endless Attack, Special Stage 2 and Special Stage 3. Both Bass Mode and Special Stage 1 will be made available on April 5 here in the States. Update! Looks like we now do have the dates for when these DLC options will go live, courtesy of good old. In the meanwhile, we'll let you get back to blasting through the new game yourself. We'll have more details as soon as they're available, and hands-on impressions of how Bass fits into the Mega Man 10 mix soon too.

Will we get three more new Robot Masters this time? Or will we see the return of some of the series' older, classic bosses? I guess there are still some things to speculate about, even with the game now out. Mega Man 10, though, claims that each of its Special Stages will have a new boss.

Mega Man 9 had just one Special Stage, headlined by a new Robot Master character - Fake Man. We'll once again be able to access an Endless Attack mode for three bucks, as in Mega Man 9, and there will additionally be three Special Stages made available for purchase for one dollar apiece. The game's Operations Guide also pulls back the curtain on the rest of Mega Man 10's upcoming DLC. That's pretty much what we expected, back when we were speculating the possibilities. It'll cost 200 Wii Points (or two dollars) to download him, and the Guide additionally confirms that he'll have the ability to shoot in seven directions - meaning his moveset is likely based (get it) on what it was in Mega Man & Bass on the Game Boy Advance. Did you guess correctly? Calling up the game's Operations Guide in its WiiWare edition confirms that "Bass Mode" will be the first piece of DLC to be made available for Mega Man 10.
